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Nutrition Prototype Example  
FIGMA PROTOTYPE (2023)

Role: UX/UI Designer

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This self-initiated project was completed in a half day using Figma. The goal was to create a visually engaging and interactive concept that showcased advanced design techniques and rapid prototyping skills. The final result is a compact yet powerful demonstration of what can be achieved in a short timeframe with focused design thinking.

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Project Scope & Deliverables

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This portfolio piece was created to highlight specific UI and prototyping capabilities:

  • High-Fidelity Visual Design: Created polished UI layouts incorporating best practices in layout, spacing, and alignment.

  • Micro-Interactions: Developed an interactive prototype using Figma’s advanced prototyping tools to simulate drag gestures and animated transitions.

  • Parallax Effect: Built a layered scrolling animation to create depth and visual intrigue.

  • Typography and Color Theory: Applied deliberate type choices and color schemes to enhance readability, hierarchy, and emotional tone.

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Design Process & Tools

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Working within a tight timeline required prioritization, speed, and precision:

  1. Rapid Concept Development: Sketched ideas and translated them into a digital format using Figma.

  2. UI Design: Focused on visual clarity and aesthetic appeal, using bold type, consistent spacing, and a clean layout structure.

  3. Prototype Creation: Leveraged Figma’s prototyping tools to build animated flows, including drag interactions and layered scroll effects.

  4. Visual Polish: Applied color theory to convey energy and contrast, while ensuring accessibility and harmony across screens.

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Key Achievements

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  • Speed and Execution: Delivered a complete, high-fidelity prototype with custom animations in under 24 hours.

  • Advanced Interaction Design: Demonstrated skills with non-linear interactions such as drag and parallax to elevate the experience.

  • Design Fundamentals in Action: Showcased strong use of typography and color theory to guide the user’s attention and create visual rhythm.

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This one-day Figma project demonstrates my ability to move quickly from concept to prototype while maintaining a high standard of visual and interaction design. It also serves as a personal exploration of creative techniques that can be integrated into real-world product experiences.

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The slideshow below includes samples of the layout, animations, and interactive gestures created during the sprint.

© Hilary York 2015-2025

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